Boss Combat animation lead
Boss Combat animation lead
I was brought on at Overdawn Studios to create boss combat animations, producing 10+ high-impact 2D pixel-sprite attack sequences.
rev - final boss animations
Normal attack: katana slash (front)
Normal attack: katana slash (back)
Normal attack: Katana deflect stance
Normal attack: Katana overhead slash
AOE special attack:
"lethal sweep"
AOE special Attack:
"terminus Cyclone"
special attack:
"RISING CLEAVE"
ultimate attack:
"All-obliterating end"
ultimate attack:
"All-obliterating end"
Theo - boss animation
AOE Special attack:
Ether smash (front)
AOE Special attack:
Ether smash (front)
Koi - main character animations
Normal attack:
kick deflect (FRONT)
Normal attack:
kick deflect (FRONT)
Normal attack:
quick takedown